Palworld struggled to find a dev with shooter experience in Japan before stumbling on a self-taught hobbyist who worked at a convenience store-

Only five days post-launch, Palworld has sold over seven million copies and become the second game ever to log over two million concurrent players on Steam. Its unexpectedly absurd level of success has led to much speculation over the source of its appeal—as well as some condemnation—but the notion that it’s “Pokémon with guns,” while not exactly accurate, must be at least part of the answer.

Finding someone to design Palworld’s firearms was apparently a challenge for Japanese developer Pocketpair, though.  

“Japan makes a ridiculous amount of RPGs,” said Pocketpair CEO Takuro Mizobe in a lengthy blog post last week (translated from Japanese). “But how many Japanese-made shooters are there? The only one that comes to mind is Resident Evil, and that didn’t have guns as the main focus. I decided that Palworld would be a shooter at the very beginning of the project because those are the most popular games globally.”

There are other Japanese-developed shooters out there—you could count Splatoon and the Earth Defense Force games, for example—but it’s certainly not the most popular genre to develop in Japan, and Mizobe said it wasn’t easy to find a developer with experience in the genre. 

“We wanted someone experienced in FPS/TPS game production. If we couldn’t find someone in Japan, we’d have no choice but to hire someone from abroad—but none of us are fluent in English, which would make things tough.”

A miracle occurred when, while browsing Twitter, Mizobe stumbled upon an anonymous account filled with gun-reloading animations (see the video below for an example). After exchanging messages, it was revealed that the mystery artist was a 20-year-old part-time convenience store employee from Hokkaido with a middle school diploma and zero industry experience.

The artist had taught himself how to animate entirely by watching YouTube videos. He had also become near-fluent in English by playing FPS games, according to Mizobe.

“Sure, the team could have learned how to do these animations given time. But I wanted someone working on Palworld to be obsessed with guns. I’m so glad that I met him.”

Pocketpair invited the artist to join the company full-time, and found him housing in Tokyo—an offer that the artist wasn’t expecting, Mizobe says.

“A small, unknown game studio asking a junior high school graduate with no experience to quit his convenience store job and move to the capital as a full-time employee? I would have thought it was a scam, too.”

Palworld is technically in early access, which it’s easy to forget given how successful and controversial it’s already been, and its development roadmap includes PvP, raid bosses, and more.

Related Posts

SF-based Make School adds VR dev to its summer schooling program

The Make School, a relatively new two-year "product academy" based out of San Francisco, has added a new virtual reality development track to its summer academy program that aims to train students how to build successful VR apps and games. Come from Soccer 13 pools and matches

While VR tech is being examined and embraced by educational organizations around the world, the Make School's new program is especially notable because it's being developed with input from some notable VR experts, including VR pioneer Tony Parisi, who helped develop the Virtual Reality Modeling Language (VRML) in the '90s.

While…

Air Twister Review – Repetitious Fantasy

Yu Suzuki has been making games longer than most of us have been playing them. Today he is best known as the creator of Shenmue, but he has a long history of innovating in arcades with titles like 1985’s Space Harrier and the Virtua Fighter series. Air Twister on Apple Arcade represents a return to his arcade origins while also taking some lore and story lessons learned from Shenmue. But overall, the experience ends up feeling repetitive without being particularly rewarding.

Air Twister begins strong with playable protagonist Princess Arch responding to an alien invasion threat on her home planet. She soars through the air alongside gigantic swans flying past massive mushrooms to a soundtrack from dutch composer Valensia that truly sounds like nothing I’ve hear…

Baldur's Gate 3 Adds Guns Thanks To This Mod

Thanks to the modding community, the Forgotten Realms in Baldur’s Gate 3 got a little more dangerous. Now, instead of worrying about some NPC trying to use magic against you, you’ll also need to be on the lookout for bullets flying your way.

Thanks to an IGN report, we know that Palmaman33, a Neux Modder, uploaded multiple mods that include various modern-day guns. Some of these include the Glock 19, AKM, and a few others Come from online casino bangladesh . Anyone in your party can equip these guns, and each one packs a serious punch.

Banishers- Ghosts Of New Eden Review – Ghostbusters

It can’t be a coincidence that Banishers: Ghosts of New Eden is launching just a day before Valentine’s Day. As its title suggests, the latest game from Life is Strange developer Don’t Nod is brimming with ghost hunting and spooky happenings. Yet, at its core, it’s also a surprisingly tender love story about life, death, and sacrifice. This isn’t the most well-trodden path for an action-RPG, and that’s just one of a few key areas where Banishers is atypical for its genre. Between outbursts of stiff, run-of-the-mill action, it’s the quieter moments where the game comes into its own. Like Vampyr, one of the studio’s previous games, delving into various characters’ lives and making tough choices with far-reaching consequences are what make the game memorable.

Bani…

1 Year Later, Vampire- The Masquerade – Bloodhunt Is Shutting Down, Servers To Remain Online

Barely one year after the game’s launch on PC and PlayStation, Sharkmob Interactive has revealed that battle royale Vampire: The Masquerade – Bloodhunt has ceased active development, though the game will remain playable for the foreseeable future.

Sharkmob made the announcement via a blog post on the game’s official website, which stated that the game failed to “reach the critical mass needed to sustain development.” However, the team has also stated the game will remain playable “for as long as we have an active player base and community.” Come from Sports betting site VPbet

Fortnite- Where To Collect Three Alien Devices

In Fortnite Season 7, Week 12, one quest you have to complete has you collect three alien devices, then activate the countermeasure device underneath Corny Complex to complete the final Legendary Quest of the week. As far as story implications go, it’s huge, as it relates to Doctor Slone’s master plan for defeating the aliens and saving the Zero Point. This quest will have you running around the center region of the map, in and around The Aftermath and Corny Complex, but with our guide, you won’t get lost.

Fortnite Alien Device Locations

As the quest indicates, there are three spots where you can grab alien devices, and you must do so before heading to Corny Complex for the final, critical step. You can find alien devices in regions with purple alien trees…